Pixel art 3D models from one prompt
First try free · No account or credit card
- Godot
- Unity
- Blender
- three.js
- Babylon.js
- PlayCanvas
From one line to a game-ready model
- 1▶ mystic hammeror⬆ sprite.png
Type it or upload it
Write what you need, or upload a sprite, a drawing or a photo. Either one becomes a 3D model.
- 2

Six matching views
3DPIX draws it from the front, back, both sides, top and bottom.
- 3
A GLB for your engine
A light low-poly mesh with the crisp pixel texture, ready for Godot, Unity and Blender.
Unedited results
Every model straight out of 3DPIX, no touch-ups. Drag any model to spin it.
Pay only for models you keep
Try it free, no account needed. Thumbs down is a free reroll, unused models roll over.
Starter
€9
per month
€1.13 per model
- 8 models a month
- 2 rerolls a month
- Unused models roll over
- Add packs anytime
Pro
€19
per month
€0.95 per model
- 20 models a month
- 5 rerolls a month
- Unused models roll over
- Add packs anytime
Max
€49
per month
€0.82 per model
- 60 models a month
- 10 rerolls a month
- Unused models roll over
- Add packs anytime
Commercial use included. Every model you keep is yours to use in games you sell, royalty-free.
Ran out? Every plan can add packs anytime: 10 models for €12 · 30 models for €30, and they never expire.
Questions
Can I turn pixel art into a 3D model?
Yes. Describe the object or upload a sprite. 3DPIX draws it as six matching pixel-art views (front, back, left, right, top, bottom) and builds a textured low-poly 3D model from them.
Is it free? Do I need an account?
You can try one prompt free without an account and watch your model turn. To download GLBs you pick a plan, from €9 a month; every plan can add packs that never expire.
Which file format do I get?
A GLB file (binary glTF 2.0) with the pixel texture embedded. It opens in Godot, Blender, three.js and Babylon.js, and in Unity with a glTF importer such as glTFast.
Can I use the models in commercial games?
Yes. Every model you keep is yours to use in any project, including games you sell on Steam, itch.io or elsewhere. No royalties, and we claim no ownership of your models.
What is the difference between pixel art 3D and voxels?
Voxel models are built from thousands of cubes. 3DPIX builds a light low-poly mesh and puts the crisp pixel drawing on it as a texture, so it looks like your sprite and stays cheap to render.
Can I upload my own sprite?
Yes. Upload a sprite, a drawing or a photo as reference. 3DPIX redraws it as a consistent six-view pixel-art sheet with the same shapes and colours, then builds the model.
How long does one model take?
Usually one to two minutes. Several candidate sheets are drawn, the most consistent one is picked, and the 3D model is built on our server.
What if a model turns out badly?
Press thumbs down for a free reroll: you get the prompt back (2 to 10 rerolls a month depending on your plan). You only pay for models you keep.
Can I 3D print the models?
3DPIX is made for games and real-time 3D: the colour lives in the texture, not the geometry. You can convert a GLB for printing, but it is not optimised for it.